

Still literally zero reason to label it with "wall". This way it’s possible to test that the texturing is working correctly in the scene in the game and then put in the proper textures later in development when the art team has been engaged, by simply replacing the asset. Somebody created basic flat textures with some text on them. Much easier to shove them in during development instead of the final textures I wonder if that was a sarcastic passive-aggressive developer) (yes I get it is a pre-release but labelling walls isn't necessary in pre-release as well. I'm guessing it's Rona-induced disruption percolating up through to the end product. Feels like a like of media has been a little.under-baked lately. A lot of good pieces that fit together in theory, but don't in the end.

STAR WARS 1313 REVIVED PLUS
On the plus side, mas Pedro Pascal.īook is a weird show. This week's ep was basically a Mando-one-off with exactly zero seconds of Boba in it. Sort of like how Fett was apparently shoe-horned into this cancelled game (though at least an Uncharted-alike is actually a decent fit for the character). It's like they took a completely different character and their storyline and, at some point, decided to shoe-horn Fett in as the protagonist because reasons. But everything after that, I really don't understand how or why Fett is supposed to fit into that. I watched the first couple of episodes, and I thought the arc from Fett escaping the sarlacc, getting taken in by the Tuskans, and earning their respect was fine. This footage shows 1313 at the point in which its development had shifted squarely into "Star Wars does Uncharted" territory, as opposed to an earlier state that reportedly borrowed from the Gears of War franchise.

Since Zachary's Boba Fett videos are marked "private" and don't have timestamps, we can't be certain how long they've been hiding in plain sight on Zachary's portfolio site. The channel's first-ever video about Star Wars 1313 pulls primarily from the portfolio of James Zachary, who directed 1313's animation team and led its motion-capture department. The new video comes from The Vault, a YouTube channel that focuses almost exclusively on details and leaks surrounding the canceled Star Wars Battlefront III project. Fett is finally seen taking Uncharted steps Coincidentally, Lucas also demanded that Fett not appear in that public 2012 reveal. This week's video is the first to show what Boba Fett looked like as 1313's playable hero, a development shift mandated by George Lucas months before the E3 2012 reveal. While we've seen teases of Star Wars 1313 before-especially during its splashy debut at E3 2012-public footage thus far has been limited to the game's brand-new bounty hunter heroes. 1313 started development in 2009 but was canceled after LucasArts shut down in 2013-a casualty of Disney's acquisition of all things Lucasfilm and Star Wars. As Bloomberg's Jason Schreier reported in his games-industry book Blood, Sweat, and Pixels, that project, dubbed Star Wars 1313, morphed wildly over a four-year span. Long before Fett became a fixture on Disney+, the game development teams at LucasArts began work on an action video game about bounty hunters and the planet Coruscant. A new YouTube video making the rounds reveals that a long-canceled Star Wars game would have been the first time that bounty hunter and fan favorite Boba Fett starred in his own game.
